The values in the table for health, armor and energy are initial stats (with the upgraded stats in brackets next to them).
Symbol Glossary:
Health | Armor | Energy | Critical Chance | Melee Damage | Movement Speed
The values in the table for health, armor and energy are initial stats (with the upgraded stats in brackets next to them).
Symbol Glossary:
Health | Armor | Energy | Critical Chance | Melee Damage | Movement Speed